Visual Studio For Mac Build Ios App

@PremShah said:

  1. Visual Studio Iphone App
  2. Visual Studio For Mac Build Ios Apps
  3. Visual Studio For Mac Build Windows App
  1. MacinCloud supports the latest Microsoft Visual Studio for Mac with Xamarin components. GET STARTED RIGHT AWAY Managed Server Plan and Dedicated Build Server Plan have Microsoft Visual Studio Community and Xamarin Community for Mac configured.; SEE THE LATEST VERSIONS IN ACTION Login and access the latest development tools.
  2. Visual Studio 2019 opens a network connection to a Mac build host and uses the build tools on that machine to compile and sign the iOS app. There is no need to run a separate application on the Mac – Visual Studio 2019 invokes Mac builds securely over SSH.
  3. The iOS Designer is fully integrated with Visual Studio for Mac, allowing you to visually edit.xib and Storyboard files to create iOS, tvOS, and WatchOS UIs and transitions. Deploy and debug your app on emulators and devices, using the simplest and most cost-effective method for your needs.
  4. I have developed an IOS App using Xamarin.Form From Visual Studio 2017 on Windows 10 and a mac book is connected in same network. I have also purchase an Apple Developer Program Account. My ios app is running perfectly in IOS Simulator. Now i want to publish ios app to AppStore.

I have already tried your suggested link. but when i build No installed provisioning profiles match the installed iOS signing identities. Error throw and i have already setup all signing identites. so i want to know is it reqired Iphone Device to publish or not.

I did follow all the guidelines in this link : https://docs.microsoft.com/en-us/xamarin/ios/deploy-test/app-distribution/app-store-distribution/?tabs=vsmac

IOS App Freezes When Using ARKit and AR Reference Image 0 Solution Getting error, Failed to obtain Profile Information from the build server. Please, check the connectivity with the Mac build host. 1 Solution Unable to load Android and iOS Projects (needs migration/incompatible). Once you've connected Visual Studio to your Mac, set the iOS project as the startup project, change the config from Debug to iPhone, and press F5 to compile and deploy to your device. When in doubt, select iPhoneSimulator instead of iPhone.

To answer of your specific question regarding for provision profile, I don't have any issue what so ever regarding for distribute provision profile. Following steps to be consider , hope it helps:

Mac machine :
--> Make sure created signing certificate through your xcode-> preferences -> Manage certificates -> iOS Distribution/ iOS App store
--> Once distributed provision profile generated through your apple account, download it on your mac machine and make sure double click on it
--> You can now see your distribute certificate in your Keychain access --> Certificate section if above steps properly followed

Visual Studio Iphone App

App

Visual studio 2017 :
--> Once above things done on your mac, check following guideline :
https://docs.microsoft.com/en-us/xamarin/ios/deploy-test/app-distribution/app-store-distribution/?tabs=vswin#selecting-a-distribution-profile-in-a-xamarinios-project

--> From above link , in your info.plist use same bundle id that you have used in your apple account while creating App IDs
--> in VS, check iOS Bundle signing --> select manual provision --> Select Distribution(Automatic) but not Developer(Automatic)--> Select your provision profile in drop down option that you have created in your apple account
--> make sure iOS Debug --> Enable Debugging set to false

Visual Studio For Mac Build Ios Apps

--> now check Configure your ios app guideline : https://docs.microsoft.com/en-us/xamarin/ios/deploy-test/app-distribution/app-store-distribution/?tabs=vswin#configuring-your-application-in-itunes-connect

Visual Studio For Mac Build Windows App

--> Also check publish your app guideline : https://docs.microsoft.com/en-us/xamarin/ios/deploy-test/app-distribution/app-store-distribution/?tabs=vswin#submitting-an-app-to-itunes-connect